When I first started, I created a list of keywords that would refresh my memory on what each ability did at a glance (nothing slows down a game like Googling a phrase every turn)
It does have three copies of Gramma Tala, Keeper of Ancient Stories, a common card that's a staple in Ruby/Sapphire decks
It was released nearly a year after the original set release, and bundles together a few products with an exclusive promo card
Despite this, I know next-to-nothing about the game
Though it hasnt arrived without some legal controversy, it appears to be an early hit, at least if the crushing lines it causes at game conventions are any indication, with fans waiting hours to get their hands on product and promotional cards
This is a comfortable ratio, because drawing too many non-inkable cards can make you quickly fall behind, but some people don't mind taking a higher risk and adding more non-inkable cards to their deck